![]() ![]() There's no need for an alt-dol trick or anything like that. (09-27-2017, 04:48 AM)JMC47 Wrote: Dolphin fully supports ES_Launch now (we needed to in order to make Dragon Quest X Work anyway!) It seems like this entire issue may be fixed soon). This method isn't needed for OpenGL or Vulkan, but in my own experience Direct3D11 performs better in these games because of the even frame pacing. You'll bypass the game selection / intro and just boot into the game, which allows Dolphin to not crash (under current Nvidia drivers, at least. Use WiiScrubber to browse your disc / backup, and replace the main.dol with the game you want to play. Thanks all.ĭolphin Revision Currently Using: 5.0-5581 圆4ĮDIT: For those looking for an immediate solution to using Ubershaders AND Direct3d11 as the backend, you can use a tool like WiiScrubber to replace your main.dol with another. I'll probably be looking into all of these options, but was wondering if anyone else knew about this issue or a potential fix. I could probably figure out a way to skip the trilogy game select menu and just boot prime 2, sort of how people needed to change the alt.dol back in the Wii days. ![]() I could acquire the standalone Dark Echoes japanese release and change the language to english. I'm fairly certain there are multiple ways around this. With Ubershaders enabled, the game boots fine, but when it comes time to select the individual game I want to play (Prime 1, 2, MP, or 3) Dolphin crashes. Anyway, in Dolphin with ubershaders disabled, I'm able to launch Prime 2 with no issues. Back on the wii, some backup launchers needed to set a specific alt.dol for each specific game you wanted to boot, since there were issues launching each individial game from the selection screen. As many of you probably know, the game has a game selection screen where you select either Prime 1, 2, Multiplayer, or 3. I've started playing Metroid Prime Trilogy on Dolphin. ![]()
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